Farming Low Point Players

Some players are unfortunate enough to be the victims of farming by larger and more experienced players.  Try not to be one of them.  Instead, try to be the farmer; here’s how:

  • The trick here is: early and often.  When a player comes out of Beginner Protection, scout them immediately to see how large their troop base is.
  • Send regular farming expeditions; this will prevent them from growing larger due to lack of resources, and they will not be able to defend or build troops, walls, etc. in order to stave off the resources.  Likely, they will restart.
  • He/She may respond by rapidly spending any and all resources before your troops land.  If this happens, break your expeditions down into smaller runs that land more frequently.  Unless the player is online 24/7, they will have trouble counteracting this.

You do want to be aware of a few things:

  • Be wary of new players already in tribes.  Unless you are very confident and experienced, getting into a conflict with a tribe for a farm is not a wise move.
  • Unless you know for sure that they don’t have an army, be sure to send at least a few offensive troops to protect your farmers.
  • Know that karma is watching.  You don’t want this to come back to haunt you, so make sure the player is not allied.  This is very important.

Happy farming!

Farming Barbarians

You will (hopefully) notice several empty villages in your area; often, they appear greyed out on the map of the world.  These are barbarian villages, also called barbs, and they are a gold mine for your farming needs.

Barbarians are wonderful for several reasons.

  • 1) They continually gain resources, usually at a higher level if they have a lot of points.
  • 2) They don’t retaliate
  • 3) You can eventually noble them, or they will remain farms throughout the game.

Before starting to farm a barbarian, keep the following tips in mind.

  • Scout them first.  They likely have troops, and depending on how many scouts you send, you can get a pretty good idea of how big.
  • You may not be the only player with your eye on this barb.  If you are smaller, or part of a tribe with members nearby, ask around before assuming.  Unless you don’t care… and then, by all means, proceed at your own risk.
  • Send a lot of spears- they have the best carrying capacity for their cost, and are easily replaced.  If you are concerned about the size of the barbarians army, employ a strategy such as Axes Escorting to ensure minimal losses.
  • Visit frequently!  Once you have an idea for how quickly resources are generated, time your farming expeditions to maximize hauls.

Advanced Farming Tactics and Clearing

FarmAdvanced farming means finding out more about those around you, mainly how big they are and who/where they farm.  It’s time consuming, but important so that you can plan alliances and attacks accordingly, and also to know where you should focus your farming efforts.  Pay attention to the following:

  • The points table in the “Help” section will show which player built which building. By paying attention to upgrades and comparing those upgrades to building strategies, you can determine the availability of resources and whether that village would be good for farming.
  • You can also calculate the resources left on a barbarian and mine level by checking your hauls against the mine incomes for each level of mines.

Besides the above action items, be sure to also consider the following:

  • Before adding a new farm to your routine, you should already have farming runs going back and forth from each of your farms constantly, especially if you are really active.
  • Protect your troops and avoid risky behavior, since each troop you have is a part of your income.
  • Pay attentions to the growth in your area. High ODD score also can indicate a player has defended himself already and has fewer troops to defend his village. The same goes for high ODA, he may have lost offense troops in attacks; but be aware that very often, high ODA can indicate how active is a player, and even a few offensive troops are a formidable foe.

Some more passive tactics can also help you determine the advanced farming technique that is appropriate for your world:

  • Awards can also give insight to the player. ASCII art, and revealing personal and tribal information, is typical behavior from less experienced players.
  • Some players are also prone to revealing personal information in conversation, so don’t be afraid to use social skills to your advantage. But beware of revealing information about yourself in these conversations- it works both ways.
  • Figure out when your neighbors are active by mailing them, and pay attention to response times and read times.


Axes Escorting

Axe2Before you start this strategy, make sure you have the following upgrades complete:

  • HQ 4
  • HQ 5
  • Smithy 1
  • Smithy 2
  • Research axe (only level 1 for now if there are levels)
  • Recruit a few axes (1 to 5 per spear group)

This is basically the same thing as the Sword escorting but with axes. Choosing axes has several benefits:

  • Allows you to train swordsmen, which likely won’t be needed now but may be helpful later in the game.
  • Splitting your spears in smaller groups with axes allows you to steal more resources from more villages.
  • Axes do not slow down your spears on the farming runs and, if you are really active, allow you to gain more resources faster than your neighbors. However, if your farms become dry quickly, waiting for the resources to research the axe can slow you down and the sword escorts are less expensive.
  • This strategy also works better on 10 tech worlds.
  • Combined with the Scouts, Early axe nuke, Light cavalry rush and the Light cavalry addition, Axe Escorting early on is a well known and popular tactic that is easy to use.

Farming: Spiking

SpikeTo start, build a few more swords than needed for farming, we recommend between 10-15.

Then, while still covered by the beginner protection, send some swords (along with spears and the paladin) to support barbarians or bonus village; if your neighbors attack the camp with the intent to farm, they will find that they lose many more troops  than anticipated, making them more vulnerable to subsequent attacks from you.

If you plan to spike, keep in mind that you aren’t getting any immediate profit; instead, the goal is to have a few more resources later on with a troop advantage for farming. This strategy is controversial in the Tribal Wars community: many players say it slows you down, while others say it is profitable.  It is agreed, however, that it is only smart to use in really early stages of the game. Use this tactic only if you have some experience in early game tactics and know what you are doing.

You can spike a village that is already spiked, and it can be extremely beneficial in certain situations- you have fewer losses if the other troops are there and the player who spiked the village may withdraw his own troops to farm this village and finish by hitting a spike also.

Farming: Swords Escorting

SwordsFor Swords Escorting, make sure you have the following upgrades in place:

  • Headquarters level 4
  • Headquarters level 5
  • Smithy level 1 (swords should be researched, or level 1)
  • Build a few swords to escorts spears group.

Build a few swords (1 to 5 per group of 20-35 spears) to send with your spears for protection during farming runs (and can free up your paladin to farm alone). Especially if you have an Iron larger surplus than usual, going for sword escorts can be a good choice.

Don’t let a Sword Escort approach stop you from rushing light cavalry; in fact, the two help you get resources faster. The hauling capacity of the swords is bigger than the axe-men.  But beware- the downside of this strategy is simply that the swords slow down your spear group since they walk slowly.

Shy away from mixing the sword escorting during the beginner protection with the Axe escorting, it’s important to choose one or the other. The earlier you use this strategy, the more you will see the maximum benefits- do not wait until you are out of beginner protection.

You can use it after the beginner protection according to which villages you are farming and if you already have swords from your period of beginner protection. This strategy can be easily mixed with the Early defense strategy and Spiking.

1 Million+ Resources a Day

FarmingTroopsFarming is incredibly important, as everyone knows. If you farm well enough, you can have troops and buildings in constant production.  Active, large players farm up to 1.5 million resources a day. Villages that are more spread out can farm even more.

1. You don’t have to be constantly online to farm a lot.

Some people think that farming a lot means you’re constantly online.  That’s not the case. Sure, the more you’re online then the more you’ll probably be able to farm. It’s just a matter of adapting your farming tactics for whatever time you have available to be online.

2. Ram down the walls, cat down barracks

Some people like to simply skip over villages that have walls to avoid losses to light cavalry. They take them out of their scripts and/or make notes about which villages have walls. This is a horrible idea! Use your rams to take down the walls, then send in your LC. There’s no sense in losing troops, but there’s no sense in turning down resources either.

Also, cat down the barracks. A barb can’t grow a wall if it doesn’t have a barracks, so you’ll prevent or at least delay the wall from growing back again.

3. Farming troops

When it comes to building troops for farming, choose wisely.  Axes are the stronger attack troop per farm space, but LC contribute more power to your nuke and their farming capacity is better. Prioritizing your farming troops will give you the resources necessary to build a fuller army much faster.

In a defensive village, spears and HC need to be balanced. Spears are the better overall farmers, but need to be escorted. So, if you’ve just taken a village, and have little to no resources, start off by recruiting small amounts of both spears and HC, and then using them to farm for more resources.

Script/Bookmark Farming

BookmarkScript farming – Scripts, used properly, help you rapidly send out multiple farming runs. To use it, open many tabs in Opera to the rally point, and use shortcut keys to quickly flip through the tabs while clicking the farming script and while sending out the attacks.

Bookmark farming – This is a way to do a lot of micro farming very quickly and easily, and it saves you time in the long run. The only catch is that it will take a bit of time and work to set it up. The idea is to send out a wave of micro farming runs, and then to save all those reports in your archive folder.

To set it up, right click the “attack again with same troops” link in each report, and save it as a bookmark. Setting up several bookmark folders labeled “farming 1, farming 2,” etc. can help keep it organized. Depending on your computer’s processing abilities, you’ll probably want to save about 20-40 bookmarks per folder.

When you are ready to farm, go to your bookmarks and click on the first folder. It will open up the attack confirmation screen for all of the bookmarks saved in that folder, all in separate tabs. You can quickly go through and click “OK” to send the attacks. Bookmark farming can be very helpful if you aren’t using farm assist.


SRE/C Farming

ScoutSRE/C farming – If you are online often, then SRE (scout report evaluation) farming is a good option for you to consider.  Based on the mine levels of your farm and the last time you farmed it, you can use this method to calculate the exact haul you can anticipate so that you maximize your use of troops.

There are scripts that can automatically do this for you. But if you have farm assist, the “C” option does this already. Start off sending a lot of micro-farm runs each with 1 scout attached. Then, when the reports come in, just hit the “C” key to send off the correct amount of troops.

Spend two minutes every hour or two using C farming, and you will likely come away with lots and lots of resources.

  • Of note: don’t send all of your troops out when you start. I usually send about 3/4 of my farming troops out. That way, when the reports come back, you have plenty of troops to go back out again to get big hauls that were left behind the first go around.

Being able to effectively C farm means you have to find the right balance, and when to switch back to micro-farming, when to widen your farming radius, when to leave your nearby farms alone for a few hours, etc.


MicrofarmingMicro-farming works really well for less active players who still need and want to maximize their farming, or who live in very dense grids with a lot of farming competition.

Micro-farming means sending very small groups of troops all at the same time. This could be as few as 2 LC per farm. If you only have a very short amount of time online, logging in twice in a day and taking 10 minutes to send your troops out micro farming will let you do a lot of farming even though you’re offline.

This strategy works well if there’s a lot of competition for farming in your area. It’s a better use of time and of activity, since it’s better to have 100 small hauls that are only 50% full, than to have 5 big hauls that are only 2% full.

One suggested grouping: 5-10 LC, 20 spears 5 axes, 20 spears 1 HC, 10 HC, 100 axes. These groupings have relatively small hauls, but the benefit is that the majority of them will come back full, and if they don’t, they don’t have a lot of empty haul space.